In a blog post at the Wall Street Journal, Conor Dougherty describes a video game behavior that demonstrates what Century writer Scott Paeth calls "a distaste for playing evil." According to Dougherty, gamers are finding ways to take some of the most violent games and tweak characters or characters' behavior so that they participate in the game with one notable difference--they don't kill.
Is exaggerated violence in Passion plays merely a product of our baser natures? Or does the savagery actually have a proper place in the crucifixion's meaning?
Each week my church includes a prayer for the families of American soldiers who have died. As the names are read, I try to hold them in prayer. But I have wrestled with these prayers.
It's not primarily the financially shady elements that make me ambivalent about my favorite sport. It's the sometimes dangerous levels of violence.