video games

In a blog post at the Wall Street Journal, Conor Dougherty describes a video game behavior that demonstrates what Century writer Scott Paeth calls "a distaste for playing evil." According to Dougherty, gamers are finding ways to take some of the most violent games and tweak characters or characters' behavior so that they participate in the game with one notable difference--they don't kill.
March 13, 2012

Much of the most delightfully silly online humor follows a particular formula: a single good idea that alters or plays on a pop-cultural artifact; execution that relies on computer technology, but not too much (some simple Photoshop work, a couple lines of code); loads of nostalgia.
April 1, 2011