Elizabeth Marquardt’s book sat on my shelf for many weeks. I really wanted to read it. I had heard about her research and had been intrigued. Yet I kept avoiding actually opening the book. It does not take a shrink to tell me I was avoiding it because I didn’t want to take a look into this particular mirror.
To keep his two-year-old son amused during long family dinners, a father invents a game: he tells the story of a little boy who finds himself in a scary, dangerous place—a cave perhaps, or a witch’s house, or a dark forest. Sometimes the boy rescues himself; sometimes an animal or a kindly human being helps him find his way back home.