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Virtual nonkilling spree

In
a blog post at the Wall
Street Journal
, Conor
Dougherty describes a video game behavior that demonstrates what Century
writer Scott
Paeth calls "a distaste for playing evil."
According to Dougherty, gamers are finding ways to take some of the most
violent games and tweak characters or characters' behavior so that they
participate in the game with one notable difference--they don't kill.